
export class Config{
    //每个格子的宽和高
    public static CellWidth:number = 10;
    public static CellHeight:number = 10;
    //格子之间的间隔
    public static CellIntervalRow:number = 2;
    public static CellIntervalCol:number = 2;
    //生成初始房间的范围
    public static originRoomArea:number = 10;
    //生成房间的最大宽度
    public static MaxRoomWidth:number = 8;
    public static MinRoomWidth:number = 2;
    //生成房间的最大高度
    public static MaxRoomHeight:number = 8;
    public static MinRoomHeight:number = 2;
    //生成房间的个数
    public static RoomCount:number = 40;
    //主房间长宽阈值
    public static MainRoomLength:number = 6;
    public static MainRoomCount: number = 5;
    //走廊的宽度
    public static CorridorWidth:number = 3;

    //房间扩散参数
    // public static 
}